Prior to the Plastic SCM migration of our project, I rarely if ever got any sort of Crash-To-Desktop when in playback or otherwise when saving a script in VSCode which resides in the Unity Assets folder of the project.
Now, I am getting them probably 10% of the time I save. Inconvenient when I'm working on stitching a prefab and its functions into the UI and the API I have at the same time. It's a bit of a two way task. I can't avoid some saving in between and now when I do it's Russian...
Random Unity Crashes on related VS Code .cs Save
Now, I am getting them probably 10% of the time I save. Inconvenient when I'm working on stitching a prefab and its functions into the UI and the API I have at the same time. It's a bit of a two way task. I can't avoid some saving in between and now when I do it's Russian...
Random Unity Crashes on related VS Code .cs Save