im working on making a dialogue system for my game, but i want to have the player be able to chose paths to go down. to make this process streamline, i want to create a scalable script (idk if thats the right word) so i just have nodes in a screen view like xnode, and they connect to each other to make a dialogue tree, i found one tutorial that made this happen, but its outdated, it was using "using UnityEditor.Experimental.GraphView;" and that is outdated, i honestly have no idea where to...
making a dialogue system using nodes
making a dialogue system using nodes