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Predicted Spawning in Netcode v0.50

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Hello fellow developers,

Netcode v0.50 release already a while ago, and after some other difficulties I faced with the previous version (and Unity 2021 - physic queries didn't work in a build, but in editor), I made the change to v0.50 (and Unity 2020).
Players in my game will be able to shoot projectiles (that are not just ray based hit detections), which for a better player experience should utilize predicted spawning. The documentation contains...

Predicted Spawning in Netcode v0.50

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