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WebGL runtime error audio listener

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Hi,

When attempting to run a level of my game, I get this error with the stack trace below:

Code (CSharp):
  1. exception thrown: TypeError: Argument 1 of AudioListener.setPosition is not a finite floating-point value.,_JS_Sound_SetListenerPosition@blob:http://localhost:61867/1621702e-ea16-994c-b122-e425a39ff6d7:7562:2
  2. __ZN4FMOD6System23set3DListenerAttributesEiPK11FMOD_VECTORS3_S3_S3_@blob:http://localhost:61867/1bff9c54-239c-ca4b-af53-21b8b27a3900:1156383:1...
WebGL runtime error audio listener

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