I'm in the process of creating a bullet system that displays bullets. but an error occurs while adding parameters, what should I do?
View attachment 1039430
There is no argument given that corresponds to the required formal parameter 'rotation' of 'PoolObje
View attachment 1039430
Code (CSharp):
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class Weapon : MonoBehaviour
- {
- public float fireRate;
- public PoolObjectType type;
- private float timer = 0;
- // Start is called before the first frame update
- void Start()
- {
- }
- //...