Hi,
is someone else encountering these light mapping artifacts with normal maps? the lightmap UV is from blender and I am using quixel assets. They seem to appear at lightmap stitches but I don't seem to get rid of them. I tried increasing the render quality of the samples, padding and the padding in the U map. As soon as I put the normal map intensity to 0 the artifacts are gone.
I uploaded the original Normal Map. I redid the UV for testing and created one single UV island but created...
Normal Map Lightmapper Artifacts
is someone else encountering these light mapping artifacts with normal maps? the lightmap UV is from blender and I am using quixel assets. They seem to appear at lightmap stitches but I don't seem to get rid of them. I tried increasing the render quality of the samples, padding and the padding in the U map. As soon as I put the normal map intensity to 0 the artifacts are gone.
I uploaded the original Normal Map. I redid the UV for testing and created one single UV island but created...
Normal Map Lightmapper Artifacts