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iOS rejected because ads tracking and tracking policy ... I assume?!?

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I'm using unity ads and only initialize it after I showed the popup to ask for tracking permission.

Code (CSharp):
  1. if (status != ATTrackingStatusBinding.AuthorizationTrackingStatus.NOT_DETERMINED)
  2.                 {
  3.                     Advertisement.Initialize(gameId, testMode, this);
  4.                 }
I would guess that should do the job, BUT still app got rejected now 3 times because I do not comply with the policy. Besides this I only use the IAP service, but no idea what sneaky...

iOS rejected because ads tracking and tracking policy ... I assume?!?

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