Hi! I've been working on some Shadow casting on Tilemaps component, it is purely experimental, based on the actual Experimental Shadow Caster 2D. I've got a Demo usage: . It uses the physics of the Tilemap via a composite collider to generate the shadows.
For usage:
Download the repo https://github.com/BrianCraig/Tilemap-Shadow-Caster, and add it somewhere in your project.
Add the component Tilemap Shadow Caster to a component with the...
Tilemaps Shadow Caster (experiment)
For usage:
Download the repo https://github.com/BrianCraig/Tilemap-Shadow-Caster, and add it somewhere in your project.
Add the component Tilemap Shadow Caster to a component with the...
Tilemaps Shadow Caster (experiment)