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[Rider] I can't debug players built with another machine than mine

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Hello, this is kind of a follow-up of this thread : https://forum.unity.com/threads/i-cant-debug-il2cpp-build-with-rider.1157870/

I am unable to debug players built with another machine than mine, on Rider.

It seems Rider is able to attach itself to the running player, but the following error is displayed on my breakpoints :
View attachment 1013299
[someScript].cs it not found among the loaded symbol documents


I don't know anyone at my studio...

[Rider] I can't debug players built with another machine than mine

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