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Current Control Scheme

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Hi,

I've setup a control scheme in C# that works fine, using the Input System for Unity. It uses the context commands to check when certain actions are performed and stores the relevent bool/vector2's. I made it using this tutorial from Brackeys.

How do I add to this system so I can read the current control scheme? I have two control schemes and one action map. Each action in the action map has multiple inputs with the correctly...

Current Control Scheme

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