For weeks now I have been working on memory issues, I can see that the memory increases between scenes, this causes issues on consoles, I tried everything I can to make it go down, an empty scene loaded after a normal scene doubles it's size for absolutely no reason, I checked for everything I could find online, (like static elements keeping it alive for example), I'm comparing everything in the memory profiler and see no reason for any of this to exist in a totally empty scene, this is the...
Clearing memory is extremely difficult
Clearing memory is extremely difficult