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Unity UI Scale With Screen Size Problem Found

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I've narrowed my UI problem down to the scaling, it has nothing to do with anchors. Even on the smallest screens my anchors are correct. Is there a way to make all of the UI proportional no matter what screen it's on? With the current anchors on small screens the UI will just overlap.

EDIT: For example, 400 pixels away from the bottom of the screen on a 1200 pixel tall screen isn't the same as 400 pixel away from the bottom of the screen on a 800 pixel tall screen. So yea how can I make it...

Unity UI Scale With Screen Size Problem Found

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