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I can not see my entity in the scene

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Code (CSharp):
  1. private EntityManager entityManager;
  2.     private BlobAssetStore blobAssetStore;
  3.     [SerializeField]
  4.     public Mesh mesh;
  5.     public Material material;
  6.     private Entity spriteEntity;
  7.  
  8.     public GameObject spritePrefab;
  9.     // Start is called before the first frame update
  10.     void Start()
  11.     {
  12.         Debug.Log("@@@@@@@@");
  13.         entityManager = World.DefaultGameObjectInjectionWorld.EntityManager;
  14.         // blobAssetStore = new BlobAssetStore();
  15.         //...
I can not see my entity in the scene

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