Windows 10, Unity 2021.1.15f1, Remote Config 2.0.1, Android Build Target
I call Remote Config Fetch on Awake once on startup and it throws the error "A Native Collection has not been disposed, resulting in a memory leak. Allocated from: Unity.Collections.NativeArray`1:.ctor(Byte[], Allocator)"
It appears to occur here in ConfigManagerImpl:
Here is the full stack trace obtained...
Remote Config Native Collection memory leak
I call Remote Config Fetch on Awake once on startup and it throws the error "A Native Collection has not been disposed, resulting in a memory leak. Allocated from: Unity.Collections.NativeArray`1:.ctor(Byte[], Allocator)"
It appears to occur here in ConfigManagerImpl:
Code (CSharp):
Remote Config Native Collection memory leak