Code (CSharp):
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using Unity.Collections;
- using Unity.Entities;
- using Unity.Mathematics;
- using Unity.Rendering;
- using Unity.Transforms;
- using UnityEngine;
- using UnityEngine.UIElements;
- using Random = UnityEngine.Random;
- using Position = Unity.Transforms.Translation;
- using Scale = Unity.Transforms.NonUniformScale;
- public class GameObjectManager : MonoBehaviour
- {
- private EntityManager entityManager;
- private...