Environment:
Unity 2020.1.4.f1
Burst 1.3.6
Entities 0.14.0-preview.19
High Definition RP 9.0.0-preview.54
Hybrid Renderer 0.8.0-preview,57
ENABLE_HYBRID_RENDERER_V2
I have a simple scene with a button and a text field. You can input a number and click the button, then a prefab associated is instantiated as many times as the input parameter.
Entities are created this way:
Can't see spawned entities, ECS
Unity 2020.1.4.f1
Burst 1.3.6
Entities 0.14.0-preview.19
High Definition RP 9.0.0-preview.54
Hybrid Renderer 0.8.0-preview,57
ENABLE_HYBRID_RENDERER_V2
I have a simple scene with a button and a text field. You can input a number and click the button, then a prefab associated is instantiated as many times as the input parameter.
Entities are created this way:
Code (CSharp):
- //backward compatibility
- #if UNITY_2019_1_OR_NEWER
- using Position = Unity.Transforms.Translation;...