I was wondering if it is possible to disable the hand-tracking System Gesture (open palm towards the headset to bring up the Oculus universal menu) for Quest in Unity. This function interferes with my custom hand-tracking UI, as I'm using finger pinching.
I tried the Focus Aware setting in the OVR Manager, but it always comes up.
My user can switch back to controllers (by picking them up) to activate the Universal Menu if needed. But for my application, the hand UI does not work with the...
Quest handtracking annoying System Gesture
I tried the Focus Aware setting in the OVR Manager, but it always comes up.
My user can switch back to controllers (by picking them up) to activate the Universal Menu if needed. But for my application, the hand UI does not work with the...
Quest handtracking annoying System Gesture