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Input System delta[mouse] add values on click

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Hi Im trying to make a first person controller with Character controller and the new input system. One problem appear in delta[mouse] or delta[pointer]is the the Vector2 returns a value when i press any button of the mouse, this cause that the player camera rotate a little bit. Example:


These are my actions:


And this is my code:
Code (CSharp):
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using...
Input System delta[mouse] add values on click

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