Hi Im trying to make a first person controller with Character controller and the new input system. One problem appear in delta[mouse] or delta[pointer]is the the Vector2 returns a value when i press any button of the mouse, this cause that the player camera rotate a little bit. Example:
These are my actions:
And this is my code:
Input System delta[mouse] add values on click
These are my actions:
And this is my code:
Code (CSharp):
- using System.Collections;
- using System.Collections.Generic;
- using...