Hey Guys,
i just did the Tutorial to the Space Shooter and started to add some features on my own.
i created another Object that increases my fireRate. That works fine so far.
Timer Problem: WaitForSeconds
i just did the Tutorial to the Space Shooter and started to add some features on my own.
i created another Object that increases my fireRate. That works fine so far.
Code (CSharp):
- using UnityEngine;
- using System.Collections;
- private PlayerController playerController;
- private float safe;
- public float buffTime;
- public float newFireRate;
- {
- GameObject playerControllerObject =...