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Loading Vehicle From Files - Flipping Problem

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I know some people are experienced with this. So I need some help

Here is my code. The problem is when the car is loaded, it flips at about 10mph.

Look at the part where I commented "//This messes it up =c". Without that it doesnt flip until 40mph. Which it still shouldnt flip right over at.


Code (CSharp):
  1.  
  2. public static GameObject LoadVehicle(string vehicleName,bool ai = false){
  3.  
  4.      //Prepare base variables
  5.      string CarName = vehicleName;
  6.      string CarFile = dataPath + "/vehicles/" +...
Loading Vehicle From Files - Flipping Problem

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