I want to make this a rotation not a transform.position.x how do i do this (I tried transform.Rotate)
Code (JavaScript):
- unction Update()
- {
- if(Input.GetMouseButton(0))
- {
- ray = Camera.main.ScreenPointToRay (Input.mousePosition);
- if(Physics.Raycast (ray, rayCastHit))
- {
- transform.position.x = rayCastHit.point.x;
- }
- }
- }