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Glitches/crash on OpenGL ES 3.0 devices when built with Open GL ES 2.0

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No problems in my game when when running on PC/OS X/iOS.

Upgraded to Unity 4.3, everything was going fine - tested with a Nexus 1, Nexus 7 (2012), iPad 2 and iPad Air - no problems.

Then I tried it out on some friends more modern Android devices and got graphical glitches and/or game crashes on every one.
The devices tested were:
- Samsung Galaxy S3
- Samsung Galaxy Note 2
- HTC One
- Sony <... something, I think Xperia>

I also finally this week got my hands on my own Nexus 5......

Glitches/crash on OpenGL ES 3.0 devices when built with Open GL ES 2.0

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