I've tried searching Google, and this site, for a solution, but it seems like no-one has had this problem, and I don't know if it's something I've done (quite probably) or a bug in Unity.
Every time I load up a project (and normally after code is compiled) I get the following error in the console:
with the following code location shown at the bottom of the window...
Odd Unity Editor Error
Every time I load up a project (and normally after code is compiled) I get the following error in the console:
Code (csharp):
- !m_IsLoadingSceneFile PathIDToPathNameInternal(identifier.serializedFileIndex).find(".unity") != string::npos
Odd Unity Editor Error