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Help with Simulation Game-Teach Mechanism

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So, I am currently making a simulation game for a college assignment. The game is similar to Tamagotchi, except that I want to have a Teach mechanism that works a bit like Experience. The user interaction is entirely GUI button based and I want it so that when the user presses the Feed button then presses the Teach button, the Creature, that the user is feeding, will earn a a point in FeedTeachSelf (Feeding it self) Then as the Feed TeachSelf levels up so to speak, the Creatures odds of...

Help with Simulation Game-Teach Mechanism

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