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New UI text is useless for scaled pixel art games

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So the new Beta has left me unequivocally screwed:

My game is in 2D. It scales the artwork from a small size to a large size - this is pretty standard business for anything with pixel art. You either have a 1:1 ratio for the art to the screen or you double or treble up the pixels and so on. I've made over 40 games in Flash in this manner.

My camera is looking at a small area and magnifying it. This means that I am forced to put the Canvas into World Space to get it to render graphics scaled...

New UI text is useless for scaled pixel art games

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