I'm having a hard time understanding the concept of "Classes" in the C# language. I have some experience with "ActionScript" and "GML"...Game Maker Language" and can make simple games but C# seems to be a different beast than the languages I'm familiar with. The whole "Classes" concept seems unnecessary and redundant to me, so I'm obviously not grasping their importance or function. The closest analogy I can draw on is that in Game Maker "GML" I can create a script that isn't attached to any...
Trouble with C# classes
Trouble with C# classes