Terrain Former is a new terrain editor for Unity. I started working on it when I realised how frustrating Unity's built-in terrain tools were. The issues that I noticed while using Unity's terrain editor were:
Terrain Former - New Terrain Editor
- The maximum brush size is usually not even large enough for the terrain you are trying to sculpt.
- The smoothing tool barely has an effect. It seems to be intended for smoothing out sharp terrain edges, but it can't be used to erode/blend a section of the terrain.
- Terrain...
Terrain Former - New Terrain Editor