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How can i get runtime vertices in 2d animated sprite?

Hey guys,
I have a sprite that was animated by adding bones and geometry with 2D animation version 2.0.0. The sprite is animating great and now i want to add collider to my sprite. But i find that the sprite.vertices are not updated during runtime, which are the initial vertices of the sprite.

How can i get the vertices positions during runtime?

Thank you for your help!

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