Lets say I released some windows standalone game, and it has multiplay.
And later, if I add contents or update to my game, how can game users automatically download it and update their game client when log in to my game's multiplay server?
I using Unity Pro, and is there a function for implement this(versioning, auto updating)?
Thanks.
And later, if I add contents or update to my game, how can game users automatically download it and update their game client when log in to my game's multiplay server?
I using Unity Pro, and is there a function for implement this(versioning, auto updating)?
Thanks.