Hi! I am trying to use NGenerics and one of its data structure - Graphs
Here is what i am trying (create a graph with Vertex<Transform> type and find the shortest path from the first node - it always returns 0,1,2…9 sequence):
NGenerics and Unity graph data structure usage?
Here is what i am trying (create a graph with Vertex<Transform> type and find the shortest path from the first node - it always returns 0,1,2…9 sequence):
Code (CSharp):