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UFPS and Photon Integration issues

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Yo I'm fairly new to unity but not scripting.

I got my PUN setup and all is working fine. When I load my first client into the game all is working 100%, now
the second client joins the game and the hero character I used that came with UFPS just falls on the ground (looks like a ragdoll mode) for both players. So player 1 sees player 2 as a ragdoll and player 2 sees player 1 as a ragdoll. I use the NetworkCharacter.cs script on my Hero3DWeapon.prefab character. Then I place the Transform...

UFPS and Photon Integration issues

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