Hey guys, just trying to get some simple movement in using the CharacterController.Move() function. It works, sort of. the player moves forward, but also moves upwards on the Y axis for some unknown reason. The movement code is:
I've been watching the Y co-ords in the editor and it always...
CharacterController.Move() moves player upward
Code (CSharp):
- moveDirection *= walkspeed;
CharacterController.Move() moves player upward