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Deleting a saved Profile

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I am making a Save feature for my game. This far making a profile and loading a profile is going well. Deleting a profile is proving more annoying though.

Code (CSharp):
  1. using UnityEngine;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using System.Runtime.Serialization.Formatters.Binary;
  5. using System.IO;
  6.  
  7. public static class SaveLoad
  8. {
  9.     public static List<Game> savedGames = new List<Game> ();
  10.  
  11.     public static void Save()
  12.     {
  13.         savedGames.Add (Game.current);...
Deleting a saved Profile

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