I have 4 gameobjects:
All of them are in the scene from the beginning except Card which is instantiated via Network.instantiate.
The process involves also game-logic data structures so right after the instantiation I need to do stuff on the Card.
I tried...
RPC call failed because the function does not exist in any script attached
- GameController_General
- GameController_Input
- Hand
- Card
- GestoreTurno
- InputController
- HandController
- CardController
All of them are in the scene from the beginning except Card which is instantiated via Network.instantiate.
The process involves also game-logic data structures so right after the instantiation I need to do stuff on the Card.
I tried...
RPC call failed because the function does not exist in any script attached