The game I'm developing is somewhat UI intense. After a while I found myself in the situation where my UI logic was scattered everywhere around the project and the UI components were hardly reusable. So I decided to take one step back and design my UI components in a more generic way.
To make things easier for people suffering the same problems, I'm releasing the result here.
For now there's only Lists and Selectboxes. Lists come in two variants. The first one uses custom layout classes,...
WidgetUI - Components for UGUI
To make things easier for people suffering the same problems, I'm releasing the result here.
For now there's only Lists and Selectboxes. Lists come in two variants. The first one uses custom layout classes,...
WidgetUI - Components for UGUI