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Additive Scene Loading with Offset

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I am curious how difficult it would be to add new methods for Application.LoadLevelAdditive and Application.LoadLevelAdditiveAsync that allow you to specify a position offset for the objects in the scene.

With Instantiate, you can specify the position where you wish to load the object, so there appears to be some behind the scenes way to modify the position of the object before it is "integrated" into the current scene.

Of course, a scene can consist of many "root" objects at different...

Additive Scene Loading with Offset

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