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Rewinding animations when player respawns to start of level again.

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I'm trying to reset animations on lifts and doors so the player can trigger them again when going though a level again, after repawning to the beginning.

Is there a way to reset the animation to be triggered again? I tried putting a rewind animation line after the player triggers their respawning.
I also tried to see whether I could write an animation rewind into the code on the Door gameobject. The second code's pretty shockingly bad, but hopefully someone can see what I'm trying to do.......

Rewinding animations when player respawns to start of level again.

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