Hi,
I am starting developing a new tool - Texture baker
What it does ?
-Specular Bake-
To use a texture in the specular family of shaders you have to add the specular map in the alpha channel of the diffuse map.
Say you have a diffuse map and a specular map. Simply add the maps in their slots and hit a button - ready.
-Specular Extract-
You have some textures that have specular baked in their alpha channel and you want to tweak them.
Add the texture to the slot and hit the button.
-AO...
Texture baker - bake and extract specular, tint, AO, etc
I am starting developing a new tool - Texture baker
What it does ?
-Specular Bake-
To use a texture in the specular family of shaders you have to add the specular map in the alpha channel of the diffuse map.
Say you have a diffuse map and a specular map. Simply add the maps in their slots and hit a button - ready.
-Specular Extract-
You have some textures that have specular baked in their alpha channel and you want to tweak them.
Add the texture to the slot and hit the button.
-AO...
Texture baker - bake and extract specular, tint, AO, etc