Now that I've upgraded to RC2, some of my animations display stuck on their first frame when running on iOS. I'm talking about 2D sprite animations. They always work fine when running in the editor and on android.
Does anyone know of a solution to this problem, or can anyone suggest a way to debug a problem like this that only happens when running on an ios device?
Thanks.
Does anyone know of a solution to this problem, or can anyone suggest a way to debug a problem like this that only happens when running on an ios device?
Thanks.