Hi guys i hv this script work properly with my health going up and down with damage i take but if i let my character low is health until 0 the regeneration dont let me die... i go to health = 0.1 and it regens 5 and so one in circle so i never get dead. Wt i hv to change here so if i get last hit i die?
Appreciate all possible help
Health regen issue
Appreciate all possible help
Code (CSharp):
- using UnityEngine;
- using System.Collections;
- {
- public float globeHeight;
- public Texture globepicBack;...