It seems you are reading and writing out some debug log file like 30+ times per second. This would be creating lag for the majority of players of my game. Is there something I can do on my end or can we get some sort of hotfix for this? Can't have the hard drive being access this much in one second it's unreasonable.
![[IMG]](http://puu.sh/cPe7t/df3189187f.png)