Hello everyone,
I'm currently planning my First-Person-Shooter I want to make with Unity and reached the point where I have to plan the game environment(s).
My game is somehow a mix of Mirror's Edge and the Matrix Movie Series and some other futuristic stuff and plays in a dark futuristic city.
After thinking about it a while I have decided that I would like to have a "open-world city" (not sure if that is the correct term, sorry for that) since it is more suitable to the storyline I wrote....
Planning a (open-world Game) City
I'm currently planning my First-Person-Shooter I want to make with Unity and reached the point where I have to plan the game environment(s).
My game is somehow a mix of Mirror's Edge and the Matrix Movie Series and some other futuristic stuff and plays in a dark futuristic city.
After thinking about it a while I have decided that I would like to have a "open-world city" (not sure if that is the correct term, sorry for that) since it is more suitable to the storyline I wrote....
Planning a (open-world Game) City