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Your app contains non-public API usage ?? (Validation Fails)

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Why is Apple now failing to validate Unity builds?
I built and published the same app Using Unity4.5.4 a couple weeks ago with no issues.

Now after making some code changes, nothing else was change and i'm not using any plugins.
I built the new app version with Unity4.5.5 then build with xCode 6.1 and run Validation on the Archive.
I get the errors below:
[​IMG]

NOTE: I'm on OSX 10.10

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