Hi there! I reckon my question might seem weird but a Rope GameObject is precisely what I'd like to make.
You know how a rope behaves in the real world? Its shape loosely varies depending on the surface on which its lying, especially when its unrolled.
Every " segment" " moves" along with the others as if it was a single entity.
It can bend, make knots, brake and so on.
So, everybody knows what a rope is and how it acts, question is, how would you make one with physic, in Unity?
What I've...
Physic Make a Rope
You know how a rope behaves in the real world? Its shape loosely varies depending on the surface on which its lying, especially when its unrolled.
Every " segment" " moves" along with the others as if it was a single entity.
It can bend, make knots, brake and so on.
So, everybody knows what a rope is and how it acts, question is, how would you make one with physic, in Unity?
What I've...
Physic Make a Rope