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Physic Make a Rope

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Hi there! I reckon my question might seem weird but a Rope GameObject is precisely what I'd like to make.

You know how a rope behaves in the real world? Its shape loosely varies depending on the surface on which its lying, especially when its unrolled.
Every " segment" " moves" along with the others as if it was a single entity.
It can bend, make knots, brake and so on.

So, everybody knows what a rope is and how it acts, question is, how would you make one with physic, in Unity?

What I've...

Physic Make a Rope

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