So i'm trying to calculate object's future position so my enemy can land to it safely. Idea is that using future postion I can calculate angle and convert it to direction vector and also using distance I can calculate speed so it's necessary to reach it's target. I'm still kind of stuck with this idea
Here is code which I'm using atm
Need some mathematics help
Here is code which I'm using atm
Code (CSharp):
- // Find the close platform to land
- // Hard coded time, should be time which enemy should...