Hi!
I'm having a problem that I hope you can help me with. I'm not entirely sure it's a Unity bug though.
My object hierarchy is as follows:
- ScrollRect with mask
----- GameObject with a Vertical Layout Group that is the content for the ScrollRect
----- ----- Prefabs instantiated at run-time
The ScrollRect is inside other objects (has 3 parents before the canvas) if that matters.
The prefabs are instantiated when I drop items from another place inside the scrollrect. I then want to reorder...
SetSiblingIndex reordering in hierarchy but not in scene
I'm having a problem that I hope you can help me with. I'm not entirely sure it's a Unity bug though.
My object hierarchy is as follows:
- ScrollRect with mask
----- GameObject with a Vertical Layout Group that is the content for the ScrollRect
----- ----- Prefabs instantiated at run-time
The ScrollRect is inside other objects (has 3 parents before the canvas) if that matters.
The prefabs are instantiated when I drop items from another place inside the scrollrect. I then want to reorder...
SetSiblingIndex reordering in hierarchy but not in scene