I need help.. can't figure out how to divide my grid map into chunks. I have spent time trying to implement that system however everything I do is wrong.
If you can help..
My goal is to divide the map with tiles into bigger groups so that I can manually deactivate it or activate. The map that I made is a lot of prefab objects spawned at cords with for loop. *Like for(int x; x...) for(int y;...)
Nothing is wrong with map however I want to spawn chunks and then parent the tiles to it.
The...
Need help!! *How to divide map into chunks
If you can help..
My goal is to divide the map with tiles into bigger groups so that I can manually deactivate it or activate. The map that I made is a lot of prefab objects spawned at cords with for loop. *Like for(int x; x...) for(int y;...)
Nothing is wrong with map however I want to spawn chunks and then parent the tiles to it.
The...
Need help!! *How to divide map into chunks