Quantcast
Channel: Unity Forum
Viewing all articles
Browse latest Browse all 1466670

Rebinding issue with new input system

$
0
0
Hello everyone.

I m working on a rebinding system with new input system. Rebinding is ok and saving rebinded actions too, but my script can not correctly understand to the saved files.

Code (CSharp):
  1. using UnityEngine;
  2. using UnityEngine.InputSystem;
  3. using UnityEngine.EventSystems;
  4. using TMPro;
  5. using System.IO;
  6.  
  7. public class RebindingTEST : MonoBehaviour
  8. {
  9.     [SerializeField] private InputActionReference[] ActionToRemap;
  10.     [SerializeField] private TextMeshProUGUI[] buttonText;
  11.     private...
Rebinding issue with new input system

Viewing all articles
Browse latest Browse all 1466670

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>