There are already many threads on this same topic, but my problem is that I already have remove all the listeners, but it still doesn't work. For the record, this code is taken basically straight from the official Uniy documentation, as I dont plan on learning advertisements code in general, but I am curious to why this isn't working.
Unity ads gives double reward every use
Code (CSharp):
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.UI;
- using UnityEngine.Advertisements;
- public...