Hey guys,
I was just wondering how I could handle 100s of inventory icons?
When the inventory is loaded, I would like to populate the inventory
with icons based on what item id's the player currently holds.
Instead of assigning all possible inventory images via inspector, I looked at
Object.Find, but unfortunately this does not scale well.
What other options do I have? Any advise would be much appreciated. Thank you.
I was just wondering how I could handle 100s of inventory icons?
When the inventory is loaded, I would like to populate the inventory
with icons based on what item id's the player currently holds.
Instead of assigning all possible inventory images via inspector, I looked at
Object.Find, but unfortunately this does not scale well.
What other options do I have? Any advise would be much appreciated. Thank you.