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How to handle serialization of large number of images

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Hey guys,

I was just wondering how I could handle 100s of inventory icons?
When the inventory is loaded, I would like to populate the inventory
with icons based on what item id's the player currently holds.

Instead of assigning all possible inventory images via inspector, I looked at
Object.Find, but unfortunately this does not scale well.

What other options do I have? Any advise would be much appreciated. Thank you.

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